Enemy Class Summary Table
1
Vagabond
Pawn
Human
Ranged
Fodder
A desperate civilian wielding a pistol. No armor, driven by chaos and survival instinct. Often found scavenging in ruins, attacking players in disorganized swarms.
Unaffiliated
2
Shocker
Pawn
Human
Melee
Basic Melee
Riot enforcer with a shock baton and bulletproof shield. Absorbs normal damage fully when shielded. Vulnerable to Electric damage. Moves 50% faster once shield is broken. Stunning hits cause paralysis.
Corporate Security A
3
Trooper
Rock
Human
Ranged
Ranger
Elite squad soldier with segmented armor covering chest, head, and limbs. Exposed facial areas are weak points. Smart AI uses cover and suppressive fire to control corridors.
Military Division
4
Spider Mine
Rock
Machine
Melee
Self Destructor
Four-legged suicide drone with explosive payload. Climbs walls and ceilings. Jumps at targets and detonates. Weak legs can be shot to slow or immobilize.
Rogue Robotics
5
Metal Hand
Rock
Machine
Melee
Tanker
Box-style brawler bot with reinforced fists. Activates blocking stance under sustained fire. Charges with rocket-powered legs. Weak points at arm joints and neck.
Mechforge Unit
6
Flying Lancer
Rock
Machine
Ranged
Basic Airborne
Rotor-drone equipped with machine gun. Damage to rotors causes flight instability. Loses mobility as blades are destroyed.
Combat Drone Fleet
7
Blader
Bishop
Human
Melee
Snatcher
Cyber-enhanced assassin with vibrating twin blades. Uses jetpack to dash, flank, and execute precision strikes. Breaks armor instantly with charged slashes. Executes evasive maneuvers under gunfire.
Company B Special Ops
8
Ankylos
Bishop
Machine
Ranged
Invincible Aura
Heavy quadrupedal mech with multi-directional shields. Can transform into siege mode, deploy AoE barrier, and fire explosive cannon blasts. Provides elemental resistance aura to allies.
Rebellion AI Core
9
Devourer Core
Bishop
Machine
Melee
AoE Melee
Rotating steel beast with crushing limbs and an energy spin core. Engages with whirl attacks that deal radial damage. Emits heat pulses.
Forgotten Assembly
10
Viper
Knight
Machine
Ranged
Air Striker
Armored twin-rotor gunship. Carries armed gunners on each side. Weak points on rotor shaft and cockpit canopy. RPG troopers replace fallen gunners after respawn cycles.
Corporate Air Division A
11
Overseer Node
Knight
Machine
Ranged
Summoner
Floating AI hive that deploys mini-bots in waves. Generates energy fields to protect its spawn. Disrupts player UI and tracking if not destroyed quickly.
Guardian Protocol
12
Prometheus Prime
Queen
Machine
Ranged
Colossal
Titanic mobile weapons platform. Carries missile batteries, cryo beam, and shock pulse. Uses phase-shift armor and multiple health bars. Final phase includes overload core detonation.
Dominion AI Queen
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