Contract UI Breakdown

When accepting a contract, the UI displays:

  • Required Level / Gear Rating

  • Primary Objective: (e.g., Defeat Boss / Defend Payload)

  • Bonus Objectives: (e.g., Loot 100% Resources / Kill 30 Enemies)

  • Player Slots: Solo or 2–4 players

  • Time Until Start: (server countdown)

  • Cooldown / Recharge Time

  • Expected Rewards: Tokens, Crystal, Mod Materials, XP

Locked Loadout Warning: Gear cannot be changed once contract is accepted

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