Dungeon Format
Dungeons are the instanced environments where contracts take place.
Dungeon Generation
Built from seed-based procedural generation
Uses a set of modular preset rooms
Configured based on contract objective
Dynamic branching paths, secret rooms, and loot corridors
Dungeon Themes
Corp Facility Raids
AI Bunkers
Biohazard Lab Wreckage
Mutated Forests
Underground Arcologies
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