What Are Contracts?
In 2Worlds, PvE gameplay is structured through a Contract System, where players engage in procedurally generated dungeons with various objectives, enemy spawns, and loot dynamics.
Contracts are quests that players accept to enter instanced PvE missions. Each contract specifies:
Objective type
Required player level/rank/equipment
Estimated difficulty and duration
Loot rewards (resources, tokens, blueprints, NFTs)
Contracts can be:
Solo-played, lobby-created, or auto-matched
Accepted via UI or NPC
Posted by players for others to join
ā Higher rank = access to harder contracts + better rewards ā Each contract has refresh cooldowns and limited retries
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