What Are Contracts?

In 2Worlds, PvE gameplay is structured through a Contract System, where players engage in procedurally generated dungeons with various objectives, enemy spawns, and loot dynamics.

Contracts are quests that players accept to enter instanced PvE missions. Each contract specifies:

  • Objective type

  • Required player level/rank/equipment

  • Estimated difficulty and duration

  • Loot rewards (resources, tokens, blueprints, NFTs)

Contracts can be:

  • Solo-played, lobby-created, or auto-matched

  • Accepted via UI or NPC

  • Posted by players for others to join

✅ Higher rank = access to harder contracts + better rewards ✅ Each contract has refresh cooldowns and limited retries

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